SIGNAL TO NOISE - All Points Bulletin

SIGNAL TO NOISE


Stage 1

Time: 0
Targets: 1
Type: CrimeSceneInvestigation
Owner Briefing

We just got a garbled emergency call - sounded like 'you should pray for the damn paramedics'. Caller was near you. Search the nearby ambulance for anything suspicious.

Dispatch Briefing

We just sent in a bomb threat to the hospital to act as a decoy. Stop the Praetorians from searching this vehicle and discovering it's a hoax.


Stage 2

Time: 0
Targets: 1
Type: CrimeSceneInvestigation
Owner Briefing

Nothing suspicious there, so relocate to where the call was made from and see if anyone is hanging around; search the payphone for intel.

Dispatch Briefing

'Torians are scattered around the hospital looking for bombs and generally being distracted, but they could be onto us. Stop the Praetorians from searching the payphone we made the call from.


Stage 3

Time: 0
Targets: 1
Type: CrimeSceneInvestigation
Owner Briefing

Nothing there either. Now it sounds more like the anonymous caller said 'pay' rather than 'pray'. Search these ATMs in case. I'll send the audio files off for analysis, or we'll be chasing this all day.

Dispatch Briefing

The Praetorians are closing in on us by tracing the account I used to pay for the hoax phone calls. Stop them from searching this ATM and getting fingerprints off of it.


Stage 4

Time: 240
Targets: 1
Type: AntiGraffiti
Owner Briefing

The audio analysis is back. The call was just from some graffiti nuts saying they would 'spray that San Paro relic' rather than 'pray for damn paramedics'. Just go and cover up their graffiti tag.

Dispatch Briefing

The Praetorians have finally figured out there were no bombs. But in that time some of our guys had time to put up an awesome new tag. Stop the Praetorians from covering up this new graffiti.