GHOSTS OF THE PAST - All Points Bulletin

GHOSTS OF THE PAST


Stage 1

Time: 0
Targets: 2
Type: Pickup
Owner Briefing

A mobster's bloated body turned up just an hour ago. We've got some C.S.I.s in to check it out; they need special gear. Pick up the supplies and get it out to them.

Dispatch Briefing

The Tigers are trying to investigate a mobster corpse we'd prefer stay dead and buried. Go prevent them from picking up the materials needed for their investigation.


Stage 2

Time: 0
Targets: 1
Type: Delivery
Owner Briefing

Deliver the supplies to the C.S.I.s and pick up the evidence they've collected so far. The corpse had info about some 'Sal Murino' guy, I hear. Maybe it's the reason he got whacked?

Dispatch Briefing

The Tigers are delivering forensic supplies to C.S.I.s investigating the dead mobster we put in the ground. Stop them.


Stage 3

Time: 0
Targets: 1
Type: Delivery
Owner Briefing

Pick up the evidence the C.S.I.s have gathered and deliver it to our lockup . I don't think we'll find this Sal guy, though; he disappeared from Witness Protection years ago.

Dispatch Briefing

The Tigers found evidence on that mobster's corpse that links him to the crew we got to whack him. Stop the Tigers from delivering that evidence to their lockup facility.


Stage 4

Time: 300
Targets: 3
Type: TerritoryControl
Owner Briefing

A few of the Mob seem to think we capped the dead mobster. They're heading out to rough up some of our people. Stop them from controlling these areas..

Dispatch Briefing

The evidence those Tigers picked up might lead them to some other crimes we've committed. Control and defend these areas so we can remove any evidence.