BANG FOR YOUR BUCK - All Points Bulletin

BANG FOR YOUR BUCK


Stage 1

Time: 300
Targets: 2
Type: AntiGraffiti
Owner Briefing

Things have been quiet in this area - maybe too quiet. Head out into the neighborhood, cover-up any graffiti you find, and keep an eye open for anything suspicious.

Dispatch Briefing

A few Enforcers are hanging around, pretending to care about graffiti - but they're probably staking us out in case we get a weapons delivery. Defend our graffiti and keep the Enfornicators busy.


Stage 2

Time: 300
Targets: 1
Type: Vandalism
Owner Briefing

One of the locals saw a Criminal stashing something in this electrical box as you approached. Your patrol must have spooked him. Smash open that Criminal's stash and take anything you find.

Dispatch Briefing

We've been sneaking weapons into the city under the Enforcers' noses, but now they're onto us. Protect this electrical box that we use as a disguised cache.


Stage 3

Time: 300
Targets: 1
Type: Delivery
Owner Briefing

A weapons cache? Things just got a little more interesting. Deliver those weapons back to our lock-up and we'll examine them.

Dispatch Briefing

The Enforcers raided our weapons cache and took a couple of our guns. Stop those guns from reaching the Enforcer's lock-up.


Stage 4

Time: 480
Targets: 2
Type: Sabotage
Owner Briefing

Those guns are military-grade, a big cut above the usual weapons we find. We need to locate the source. Plant bugs on targets throughout the block and we'll listen for any useful chatter.

Dispatch Briefing

The guns that the Enforcers found were only part of our supply. Now they're looking for evidence to lead them to the main stash. Defend these targets and stop the Enforcers investigating.


Stage 5

Time: 360
Targets: 1
Type: ForcedEntry
Owner Briefing

Those Criminals love to talk! We already have information suggesting that guns are smuggled in via unmarked crates. Break into the first crate and confiscate the weapons.

Dispatch Briefing

Protect this crate and don't let the Enforcers get hold of it and see what's inside. Hint: it isn't cat food. That's our main weapons shipment for the month.


Stage 6

Time: 360
Targets: 1
Type: ForcedEntry
Owner Briefing

Whoa; that's a LOT of guns. Break into the second crate and deliver all of those guns back to the drop-off. We need to get those guns out of circulation ASAP.

Dispatch Briefing

Shit, the Enforcers have half of our weapons shipment. You need to protect our second crate and stop our guns from reaching the Enforcer's drop-off.


Stage 7

Time: 300
Targets: 1
Type: TerritoryControl
Owner Briefing

With the weapons gone, we have a great opportunity to try and push the Criminals out of this neighborhood. Capture and hold this location .

Dispatch Briefing

With our weapons gone, we're vulnerable and the Enforcers can move into our turf. Capture and hold this location.