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Akiko X

Akiko comes from a nice conservative middle-class Japanese family. Her father does something dull but lucrative for one of the big Japanese car manufacturers that have an overseas base in San Paro. Like all nice conservative middle-class Japanese girls in Prentiss, she went to a good school and got good grades. College beckoned, but her parents were surprised when she said she was taking a year out to go back to Japan and discover her roots. Surprised, but pleased.

While they had brought her up correctly, she had grown up in San Paro, not Japan, and had adopted too many San Paro ways. Some of her friends, while all local Prentiss kids, were a little too much on the wild side for her parents' tastes, and this city that the company had sent them to live in had a way of corrupting everyone that comes into contact with it. They hoped seeing something of the culture she came from would calm her down a little, and appreciate the heritage she belonged too. They hoped, more secretly, that she might meet a nice Japanese boy over there, and worked with friends and relatives in Japan to draw up lists of suitable suitors that Akiko might be introduced to while she was there.

Akiko did go to Japan. She did learn something of the heritage she came from, and she did bring something important back with her. Only it wasn't a nice Japanese boyfriend or an engagement ring. It was a genuine Japanese samurai katana sword, and the skills to know how to use it.

Even before she went to Japan, Akiko had been hanging out on the warehouse club scene on the Waterfront, while her parents thought she was out seeing a movie or having a study date with one of her classmates. She liked the vibe, but a lot of the other kids hanging around the same scene bored her, and, from what little she saw of them, the Blood Roses - especially the inner circle that orbited around Jeung and Charlotte - just struck her as arrogant and shallow-minded poseurs.

Over in Japan, she hung out in the clubs there - part of her reason for wanting to go in the first place - and saw the original Ronin Style scene, but was filled only with the same restlessness that had driven her out of San Paro in the first place. She travelled on, into the country, where she encountered a very different Japan from the one she thought she'd come here to find. She found herself a teacher - daddy's credit card helped ease any concerns the teacher might have had about taking on so unconventional a pupil - and, as in so many other things, she proved to be a keen pupil and astoundingly fast learner.

By the time she got back to San Paro, her destiny seemed almost mapped out for her. Her friends had formed the Tigers, and the Blood Roses and other parasites of the same kind were on the rise. Her contempt for the Blood Roses had only increased in her time away. The Ronin Style scene in the Tokyo clubs was bad enough - a culture appropriating parts of its own heritage without understanding what it truly means - but the Blood Roses' aping of the same moves, and getting them even more badly wrong at the same time, was insufferable.

Some of her friends in the Tigers were doubtful about her participation - quiet little Akiko, running around town and chopping bad guys up with a samurai sword? - but Stu Phoenix saw the hard look in her eyes and invited her to show him what she could do with that fancy pigsticker. A couple of minutes watching her in action in a training gym, and she was in, on his say-so. Two nights later, after a run-in with an out-of-district gang who were looking for protection payoffs from some of the tourist joints at the Clearview Marina, when one of the gang ran off minus his left hand, the rest of the Tigers got to see the new Akiko in action. After that, no-one had any other objections.

Her parents know she's changed since she came back from Japan. She's quieter, and less wild now. They don't know the half of it.

Unlocked By
Unlocks Contact

STANDING & REWARDS

Standing required: 0

No Unlocks for this level.

Standing required: 9,900

Unlocks the following items: Category Cost Rating Faction
Mobile Supply Unit Modifications $3,000 0
Calabria EVE Flash King Unlocks $0 0
Varzuga EVE Flash King Unlocks $0 0
Vegas G20 EVE Flash King Unlocks $0 0
Moirai EVE Flash King Unlocks $0 0
Cosenza EVE Flash King Unlocks $0 0
T-25 EVE Flash King Unlocks $0 0
Fresno EVE Flash King Unlocks $0 0
Montane EVE Flash King Unlocks $0 0
Cisco EVE Flash King Unlocks $0 0
Sentinel EVE Flash King Unlocks $0 0
Veo EVE Flash King Unlocks $0 0
Kurai EVE Flash King Unlocks $0 0
Broadwing EVE Flash King Unlocks $0 0
Ravan EVE Flash King Unlocks $0 0
Ceresco EVE Flash King Unlocks $0 0
Pioneer EVE Flash King Unlocks $0 0
Vaquero EVE Flash King Unlocks $0 0
V20 EVE Flash King Unlocks $0 0

Standing required: 10,800

Unlocks the following items: Category Cost Rating Faction
Balkan Varzuga 351 E Vehicles $10,000 30

Standing required: 11,700

Unlocks the following items: Category Cost Rating Faction
Explosives 1 Modifications $10,000 30
Moirai 632i "Trooper" Vehicles $10,000 30
Nulander Pioneer Vehicles $40,000 40

Standing required: 12,600

Unlocks the following items: Category Cost Rating Faction
"Seigneurita" Backpack-strap Holster Clothing $240 0
"Seigneurita" Pink Pastille Porta-mic Clothing $215 0
"Seigneurita" Cinch Belt Clothing $35 0
"Seigneurita" Chibi Monkey Scarf Clothing $90 0
"Seigneurita" Panther Shades Clothing $39 0
"Seigneurita" Good Fortuna Shoes Clothing $90 0
"Seigneurita" Chibi Monkey Sweatband Clothing $15 0
"Seigneurita" Dress Clothing $145 0
"Seigneurita"Tasty Pasties Clothing $9 0
"Seigneurita"Retrokini Clothing $25 0
"Seigneurita" Endless Stems Stocking (L) Clothing $47 0
"Seigneurita" Endless Stems Stocking (R) Clothing $47 0
"Sabercrest" Gang Colors Armband Clothing $65 0
"Sabercrest" Rodeo Bullet Belt Clothing $35 0
"Sabercrest" Bored-room Belt Clothing $50 0
"Sabercrest" Skyline Shades Clothing $215 0
"Sabercrest" Brogues de Seigneur Clothing $125 0
"Sabercrest" Vest Clothing $750 0
"Sabercrest" Skull Shirt Clothing $65 0
"Sabercrest" Skull Chinos Clothing $50 0
Protect Eagle Symbols $0 0
CogBot 9000 Symbols $0 0
Protect Eagle Unlocks $0 0
CogBot 9000 Unlocks $0 0
Balkan Ravan 201 E Vehicles $10,000 30
Montane III "Wide Receiver" Vehicles $6,000 30

Standing required: 13,500

Unlocks the following items: Category Cost Rating Faction
Armored Engine 1 Modifications $10,000 30
Ceresco PV2 "Quarterback" Vehicles $6,000 30

Standing required: 14,400

Unlocks the following items: Category Cost Rating Faction
Sungnyemun Moirai S-21 Vehicles $60,000 30
Cisco JX02 "Saber" Vehicles $14,000 30
Dolton Broadwing D 110 Vehicles $35,000 30

Standing required: 15,300

Unlocks the following items: Category Cost Rating Faction
T-25 SPC II "Lawgiver" Vehicles $10,000 30
Nulander Kurai NKA-51 Vehicles $60,000 30
Packer Ceresco R10 Vehicles $35,000 30

Standing required: 16,200

Unlocks the following items: Category Cost Rating Faction
Patriot T-25 710 Vehicles $60,000 30

Standing required: 17,100

Unlocks the following items: Category Cost Rating Faction
Chassis Strengthening 1 Modifications $10,000 30
Nitro Booster 1 Modifications $10,000 30
Patriot V20 Jericho Vehicles $40,000 40
Level Activity
10

I've heard stories of people around the city pretending to be ninja. They throw a grenade at their feet and their enemies disappear. Disgusting. Ninja should not be emulated. Kill 3 Criminals with grenades and show proper use.

Kill 3 Criminals with grenades.

Missions
CHINA BLUES
WORKIN' LIKE A DOGGI
CHOP SHOP
JUMP THE FENCE
SMILE FOR THE CAMERAS
GET THE LOOK
BOMBED OUT
ENEMY AT THE CRATES
GUNS AND ROSES
TIGERS ON PARADE
GHOSTS OF THE PAST
SAVING SURVEILLANCE
THE FAST AND THE INCARCERATED
NOPE 2 DOPE
THE DITCHED RICHES
MIA VICE
INTELLIGENCE GATHERING
COLD CASE CHECK UP
PINEAPPLE COCKTAIL
THE TIGER MOLE
NO GUTS, NO GORY
GOING ALL THE WAY
HACK ATTACK
MORTARGATE
ALWAYS USE PROTECTION
MR. & MRS. NICE
SPRAY GUN FOR HIRE
FIRE AND BRIMSTONE
BOOKIE ON THE RUN
PIRACY PURGE
BRUSH WITH THE LAW
MY, GRAMMA, HOW YOUNG YOU LOOK
COVER UP
DARING DEEDS
EXPLOSIVE MATERIAL
BUGGING OUT
CARD-HACK ARREST
POLITICAL FAVOR
BRIDE AND BOOM
PR PAINTING
TOP COP CHOP-SHOP SHOCK
DEFUSING THE SITUATION
RAID AND RECOVERY
ON THE FENCE
PICKUP PICK-UP
FEELING INSECURE
SAFEHOUSE CALLS
URANIUM IS SHOWING
THREATENING CALLS
Subject
Biography: Fourche Bank (Part 1)

There has been some kind of fortified outpost on or near the site of Fourche Bank almost since the foundation of San Paro. Indeed, archaeological excavations conducted a few decades ago by John Holland University, and funded by the Haverall Foundation, revealed that a fortified hill village may have existed there as far back as the late Bronze Age. To the earliest San Paro colonists, the wooden-palisade fort on the hill above them must have been a comforting site, with its commanding views overlooking the approaches to the mouth of the Nantego, but also looking inwards toward the hinterland beyond the river, and the hostile tribes hiding in the dense forests there. In times of danger, whether it came from land or water, the sentry bell - now proudly on display in the foyer of the City Council building - would be rung, and the colonists would take shelter inside the fort until danger was over.

The fort at Fourche Bank has been destroyed three times in San Paro's history, twice by wartime, and the last time barely more than a century ago, when it was stormed by an angry mob of citizens looking for redress against a recently impeached corrupt mayor who had taken shelter there. By that time, the once windswept hill that the fort was built on had long been urbanised and incorporated into the growing city. In the earliest days, the homes of wealthy San Parians were clustered round the slopes of the hill, under the walls of the fort, for protection. Even after the fort had gone, the tradition continued, and the small but select residential district, with its fine views across the city and the Nantego, has always had a quiet air of genteel exclusivity about it.

When radio arrived, the Bank became the location of the city's first main radio broadcast mast, and when war came again it was once more pressed into service, but as a radar station and military communications installation, a function it continued to serve for decades afterwards. Where there was once a watchtower looking out to sea for signs of any hostile sails on the horizon, now there was a 150 feet high radio tower, capable of eavesdropping on conversations carried by the ether from half the planet away. Technological leaps forward saw the size and complexity of the Bank's array of powerful radio masts and satellite dishes increase further - the surrounding neighbourhood was quickly nicknamed 'Microwave Heights' by those who still couldn't afford to live there - and the site was already being used as the hub for San Paro's civilian communications network several years before defence cuts and the shifting strategic situation saw the end of its use by the military. As the military moved out, the SPPD moved in, a small garrison being stationed there to safeguard the site after an opportunistic attack on it by one of the city's growing-in-confidence criminal gangs caused millions of dollars of damage and blacked out a major part of San Paro's radio, TV, phone and internet communications.

As the city's crime problem escalated, it was realised that the Bank's location - elevated, central, easily defensible - made it ideal as the staging point for an elite rapid reaction force that could be scrambled in minutes and helicopter-inserted into any sudden trouble spot around the city. Extensive work was begun on the facility - barracks, an armoury, a defensive perimeter, all constructed and ready for use - but the city's crippling budget deficit and a change of policy at the SPPD saw the plan abruptly cancelled.

Mayor Derren, several years later, brought it back to life again. The City Security Act had now been passed, and new law enforcement organisations - everything from armed neighbourhood watch groups to radical ideologues and corporate-sponsored professional mercenaries - were out on the city streets now, and problems were already becoming evident. There was friction between some of the new groups - and between the SPPD and virtually all the others - and a lack of communication and coordinated planning was already threatening to hand the initiative back to the criminals. What was needed, Derren decided, was something to ensure that all the Enforcement groups were pointing their guns in the same direction and away from each other.

Biography: Han Motor Corporation

Han Motor Corporation

The Han Motor Corporation is the fourth largest car manufacturer in the world. Currently based in Seoul, Korea, they plan to move their headquarters to Incheon by 2013, with construction beginning in 2010. The company was formed by its current CEO, Lim Seung-chul, a wealthy industrialist, and Kwan Park, a maverick auto designer from Charge National's R&D divison. Having developed a revolutionary smelting process eight years before, Seung-chul had made a fortune from patents held in the steel industry, though bad business investments and several high-profile labour disputes had ruined the fortunes of Atland Steel, his original holding company. Struggling to rebuild his personal fortune, Seung-chul took a gamble on Kwan Park's innovative automobile designs, primarily - he freely admits - because Park had recently married his daughter. The rest is history. In 1988, Han Motors entered an alliance with Cheval R.S. of France using the partnership to increase its manufacturing and distribution base. And in 1993 the company set a first year record for selling automobiles into the American market - well over 200,000 vehicles. In the last 10 years, both quality and sales have dramatically increased and the reputation of Han Motors has gone from strength to strength.

Item Category
Threaten Emote Threaten Emote
Epinephrine x2 Consumable
Med-Spray x2 Consumable
Boom Box x2 Consumable
Large Supply Box x2 Consumable
Mobile Cover x2 Consumable
Satchel Charge x2 Consumable
Level Subject
2 Nanika atta?

Did you enjoy killing those criminals? I hope so. There's no shame in taking pleasure in what we do, if we do it well and for the right reasons.

San Paro's full of the same kind of trash. We're fortunate to have such an abundant supply of entertainment so close at hand, don't you think?

Good hunting,

AkX

4 Dou shiteru?

Darryl's sister wants to talk to me about using my name and image on a new sponsor's product.

I hunt and kill criminals. Sometimes I cut their heads off with an antique sword, and they think I am a suitable role model to help sell perfume?

This city never fails to amuse.

I'll say no, but they'll do it anyway - use a model who's prettier than me and have her hold the wrong kind of sword in the wrong kind of way, and everyone will still think it's me.

It doesn't matter. I concern myself with what really counts.

AkX

6 Ohayou.

I know what you're thinking. (Perhaps the rumors are true, and I do have ninja mind powers.)

You're wondering about my name? Everyone does.

My parents don't approve of what I do. I don't want to embarrass them (or draw them into the firing line - the Blood Roses have targeted friends and family before) so I don't use my last name.

It started as a nickname when I went clubbing - my parents didn't approve of that either - and stayed from there.

Or maybe I want to be like Chung, running around rooftops fighting criminals, and this is my new superhero name.

AkX

8 Blood Rose = Dumb Pose.

You know the Blood Roses, of course. Ridiculous, aren't they?

Even if they weren't criminals, they would still be worth hunting down and killing, if only to cut down the number of arrogant and shallow-minded posers who venerate all things Japanese merely because someone told them it is fashionable.

I hear Jeung Bloodrose has been to Japan. He should realize there's more to the country I have come to know than the nightclubs of the Shibuya district.

I also hear he's been studying the Korean sword-fighting art of hankumdo. I wonder if he would like to test his skills against me? Perhaps at a special event at that ridiculous Gaijin nightclub he secretly owns?

AkX

10 Karyuudo.

Did you know the other Tigers laughed when I first showed them my katana? Quiet little Akiko, running around chopping bad guys up with a samurai sword.

In my first fight, I took off the gun hand of a criminal just about to shoot Chiza. Three nights later, I took my first crim head. They stopped laughing then.

The Tigers are my friends, but I feel apart from them now. I only tell you this because - although you are more like them than like me - I sense the hunter in you too.

I feel restless here. I think my time among the Tigers will soon be coming to an end.

AkX