Fragmentation grenades cause injury and collateral damage, dispersed over a wide area.
Time to Kill | 0.700 sec |
Shots to Kill | 2 |
Time to Stun | 1.400 sec |
Shots to Stun | 3 |
Max Health Damage | 750 |
Max Stamina Damage | 375 |
Max Hard Damage | 567 |
Max Damage Radius | 300 cm |
Radius | 700 cm |
Speed | 15.5 m/s |
Fuse Delay | 4 sec |
Pin Pull Time | 0.20 sec |
Throw Time | 0.10 sec |
Equip Time | 0.70 sec |
Fire Interval | 0.700 sec |
Reload Time | 0.70 sec |
Resupply Delay | 3.00 sec |
Ammo Category | Frag Grenade |
Ammo Capacity | 1 |
Magazine Capacity | 1 |
Crouched Speed | 90 cm/s |
Walk Speed | 139 cm/s |
Marksman Speed | 139 cm/s |
Run Speed | 413 cm/s |
Sprint Delay | 0.73 sec |
Sprint Speed | 600 cm/s |
Item | Category | Cost | Rating | Faction | |
---|---|---|---|---|---|
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Concussion Grenade | Weapons | $0 | 0 | ![]() ![]() |
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Eight-Ball | Weapons | $0 | 0 | ![]() ![]() |
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Half-Brick | Weapons | $0 | 0 | ![]() ![]() |
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Half-Brick | Weapons | $0 | 0 | ![]() ![]() |
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Low-Yield Fragmentation Grenade | Weapons | $0 | 195 | ![]() ![]() |
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Percussion Grenade | Weapons | $0 | 0 | ![]() ![]() |
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SPiN Phone | Weapons | $0 | 0 | ![]() ![]() |
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SPiN Phone | Weapons | $0 | 0 | ![]() ![]() |
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Stun Grenade | Weapons | $0 | 0 | ![]() ![]() |