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R-2 'Harbinger'


At range, the Harbinger can deliver accurate, powerful rounds that are great for sniping exposed targets. When confonted up close it can be fanned quickly at the cost of accuracy, perfect for taking down wounded targets or forcing enemies to step back from the flurry of shots.


CALCULATED

Time to Kill 0.900 sec
Shots to Kill 4
Time to Stun 2.700 sec
Shots to Stun 10

DAMAGE

Health Damage 250
Stamina Damage 100
Hard Damage 50
Dropoff Range 70 m
Min Damage Range 80 m
Max Range 100 m
Minimum Damage % 30 %

OTHER

Equip Time 1.00 sec
Fire Interval 0.300 sec
Reload Time 3.00 sec
Resupply Delay 1.00 sec

AMMO

Ammo Category Magnum Ammo
Ammo Capacity 25
Magazine Capacity 7

ACCURACY

Accuracy Radius at 10m 30 cm
Per Shot Modifier 1.00
Shot Modifier Cap 3.00
Recovery Delay 0.450
Recovery Per Second 3.50
Crouch Modifier 0.8
Walk Modifier 1.1
Run Modifier 2
Sprint Modifier 3
Jump Modifier 8
Marksman Modifier 0.20
In Vehicle Modifier 1
Marksman FoV 16:9 50
Marksman FoV 4:3 50

MOVEMENT

Crouched Speed 90 cm/s
Walk Speed 110 cm/s
Marksman Speed 139 cm/s
Run Speed 413 cm/s
Sprint Delay 0.73 sec
Sprint Speed 600 cm/s

INFO

Faction
Rating 0
Cost $0
Lease Seven Days
Tradable No
Kill Icon
Skinnable No
Preset No
Equip In Vehicle Yes
Nekrova Only No

UPGRADES

Item Category Cost Rating Faction
Apocalypse_Revolver Weapons $0 0
R-2 'Harbinger' Weapons $0 0
R-2 'Harbinger' Weapons $0 / J3,000 0