At range, the Harbinger can deliver accurate, powerful rounds that are great for sniping exposed targets. When confonted up close it can be fanned quickly at the cost of accuracy, perfect for taking down wounded targets or forcing enemies to step back from the flurry of shots.
Time to Kill | 0.900 sec |
Shots to Kill | 4 |
Time to Stun | 2.700 sec |
Shots to Stun | 10 |
Health Damage | 280 |
Stamina Damage | 100 |
Hard Damage | 56 |
Dropoff Range | 70 m |
Min Damage Range | 80 m |
Max Range | 100 m |
Minimum Damage % | 30 % |
Equip Time | 0.80 sec |
Fire Interval | 0.300 sec |
Reload Time | 3.00 sec |
Resupply Delay | 1.00 sec |
Ammo Category | Magnum Ammo |
Ammo Capacity | 28 |
Magazine Capacity | 7 |
Accuracy Radius at 10m | 30 cm |
Per Shot Modifier | 1.00 |
Shot Modifier Cap | 3.00 |
Recovery Delay | 0.320 |
Recovery Per Second | 3.50 |
Crouch Modifier | 0.8 |
Walk Modifier | 1.1 |
Run Modifier | 2 |
Sprint Modifier | 3 |
Jump Modifier | 8 |
Marksman Modifier | 0.20 |
In Vehicle Modifier | 1 |
Marksman FoV 16:9 | 50 |
Marksman FoV 4:3 | 50 |
Crouched Speed | 90 cm/s |
Walk Speed | 110 cm/s |
Marksman Speed | 275 cm/s |
Run Speed | 413 cm/s |
Sprint Delay | 0.73 sec |
Sprint Speed | 600 cm/s |
Item | Category | Cost | Rating | Faction | |
---|---|---|---|---|---|
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Apocalypse_Revolver | Weapons | $ | 0 | ![]() ![]() |
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R-2 'Harbinger' | Weapons | $ | 0 | ![]() ![]() |
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R-2 'Harbinger' | Weapons | $ | 0 | ![]() ![]() |