The local gangs are getting rich by selling off their stolen goods. Now we've discovered who's helping them. Go raid the location of the local fence.
We have a guy who moves the goods you acquire for us. The Praetorians are searching his place right now. Stop the raid.
There was no stolen property there. Could have been tipped off, though... Pick up the fence's cars to be impounded.
The Praetorians found nothing. But they are heading to search the vehicles that belong to our fence. Stop them from picking up the cars.
Get those cars back to the Praetorian lockup and we can begin a thorough search for evidence.
It will be bad for us if the Praetorians find any of our goods in the fence's vehicles. Stop them from delivering this car to their vehicle lockup.
A package showed up outside the fence's house. Pick up the package and bring it in. We suspect it's dirty money.
Some dickhead just left his payment outside our fence's house. You can't leave it there - or be caught with it. So you better stop the Praetorians from recovering that money.
Deliver that package back to the Praetorian lockup. It will connect the fence to the car and the stolen goods.
That money will link our fence to some of our robberies and get him put away for years. Stop the Praetorians from delivering the money to their evidence lockup.
Looks like the fence keeps info on who he works with. We found out where it's stashed, and need you to recover it and keep it away from any criminals.
Looks like the fence stashed the info on who he works with. We've found out where it's been stashed and need to recover it and keep it away from any Enforcers.