This update isn't going to be very long.
We finished a number of fixes last week, and ran another playtest.
We knew there was a potential issue with the test district server that popped up on our 5/15 test, so this time we staged a backup district server.
We were right and the same issue popped up, but switching to the backup failed because our provider didn't open up the right access, so it was useless.
Frustratingly, we still haven't gotten a decent run without crashes on APB 2.1.
However, the devs were still able to do a few profiles and capture more areas that we can look at for optimizations.
Right now, the most common question I get asked is "When will the Beta launch?"
I can't answer that yet, but I can share the remaining tasks/bugs blocking the release:
Enjoy the Memorial Day weekend, and stay safe.