4 minutes ago, Westford said:
Hopefully a lot of players will hop on and test the new engine.
I'm assuming that your team will have all of the appropriate monitoring tools on the server end,
to record any server issues, anomalies, performance metrics and what not.
Is there anything specifically the playerbase can do regarding client side issues, crashes. errors, or in game bugs ?
Are you expecting players to submit Bug Reports, and any relevant log files as part of these public Beta tests ?
If so, is there a process that we should follow, or use the current Support Web site, specifying that this is the "Beta" instance ?
I'm assuming the more bug reporting the better.
We have a special section of the forums for Beta feedback. You can check it out here.