Running a day behind on this.
In the last update I laid out the three major areas and we continued to work on those areas this week.
Unfortunately our lead on the Login/World Server issue was on vacation. However the other team members continued that work and may have come up with the fix.
I'll need the lead to go back through the work and determine whether the analysis is correct.
Debugging work continued. The library we were working on now compiles and runs, but we're still working through errors that come up.
On the Multi-threading, we are still working through Occlusion. That's a bit of a rabbit hole unfortunately due to some memory that needs to be accessible across threads.